Shards: Blue

<Back>

Testing out how I want the tables to look first.

Legend

Explanation of stats:
  • Shard - Name of shard inside game
  • ID - Name of shard inside game-files and data-tables
  • MP - How much MP the shard uses per cast or per second
  • R1G1 - Estimated base damage at rank 1 grade 1
  • R9G9 - Estimated base damage at rank 9 grade 9
  • Element - Which element/type of damage it does
  • Acquire - Where to get the shard
  • Rank1-9 - Number affecting how shard changes with upgrading ranks
  • Grade1-9 - Number affecting how shard changes with more grades
  • MaxNum - Number of copies of the spell can be active on the screen at the same time

Table

-Type- -Shard- MP R1G1 Element Acquire
Accelerator 5 8 Harrier
Standstill 60 - - OD
Beast Guardian 30 - - Wolfman
Bunnymorphosis 5 25 Lili
Craftwork 2 10 Craftwork
Healing 30 - - Sidhe
Sacred Shade 30 - - Rul'sha
Shadow Tracer 10 15 Doppelganger
Feral Claws 20 30 Silver Wolfman
Work In Progress

Accelerator

-Type- -Shard- -ID- MP Element Acquire
Accelerator Accelerator 5 Harrier
Rank1 Rank9 Grade1 Grade9 MaxNum
1 1 8 12 1
Move more quickly.
  • Rank: Increases the speed bonus. (FIXME separate function)
  • Grade: Increases the damage.
  • Damage r1g1: 5
  • Damage r9g9: 8
  • Notes: -

Standstill

-Type- -Shard- -ID- MP Element Acquire
Standstill AccelWorld 60 - OD
Rank1 Rank9 Grade1 Grade9 MaxNum
1 1 10 15 1
Project a field that stops time.
  • Rank: No real effect
  • Grade: No real effect
  • Damage r1g1: -
  • Damage r9g9: -
  • Notes: -

Beast Guardian

-Type- -Shard- -ID- MP Element Acquire
Beast Guardian Beastguard 30 - Wolfman
Rank1 Rank9 Grade1 Grade9 MaxNum
0.85 1.25 10 15 1
Summon a wolfman to guard you from frontal attacks.
  • Rank: Increase size of animation, increasing the blocking range
  • Grade: No noticeable effect
  • Damage r1g1: -
  • Damage r9g9: -
  • Notes: -

Bunnymorphosis

-Type- -Shard- -ID- MP Element Acquire
Bunnymorphosis ChangeBunny 5 Lili
Rank1 Rank9 Grade1 Grade9 MaxNum
1 1 25 37 1
Transform into a lili.
  • Rank: Rank adds more actions (:fixme: external)
  • Grade: Increases damage
  • Damage r1g1: 25
  • Damage r9g9: 37
  • Notes: -

Craftwork

-Type- -Shard- -ID- MP Element Acquire
Craftwork Demoniccapture 2 Craftwork
Rank1 Rank9 Grade1 Grade9 MaxNum
1 1 10 15 1
  • Rank: No effect
  • Grade: No effect
  • Damage r1g1: -
  • Damage r9g9: -
  • Notes: Progression shard, removed in NG+

Healing

-Type- -Shard- -ID- MP Element Acquire
Healing Healing 30 - Sidhe
Rank1 Rank9 Grade1 Grade9 MaxNum
1.5 0.5 5 15 1
Grab on to certain objects and manipulate them.
  • Rank: Makes healing happens more often/faster
  • Grade: Increases amount of healing
  • Damage r1g1: -
  • Damage r9g9: -
  • Notes: -

Sacred Shade

-Type- -Shard- -ID- MP Element Acquire
Sacred Shade Sacredshade 30 - Rul'sha
Rank1 Rank9 Grade1 Grade9 MaxNum
1 1 10 15 1
Temporarily increase your stats.
  • Rank: ?
  • Grade: ?
  • Damage r1g1: ?
  • Damage r9g9: ?
  • Notes: ? (FIXME Forgot how this shard works)

Shadow Tracer

-Type- -Shard- -ID- MP Element Acquire
Shadow Tracer Shadowtracer 10 Doppelganger
Rank1 Rank9 Grade1 Grade9 MaxNum
1 3 15 22 3
Create a shadow double.
  • Rank: ?
  • Grade: ?
  • Damage r1g1: ?
  • Damage r9g9: ?
  • Notes: ? (FIXME Forgot how this shard works)

Feral Claws

-Type- -Shard- -ID- MP Element Acquire
Feral Claws WildScratch 20 Silver Wolfman
Rank1 Rank9 Grade1 Grade9 MaxNum
1 2 30 45 1
Attack with sharp, lupine claws.
  • Rank: Increases animation size, thus also attack reach
  • Grade: Increases damage
  • Damage r1g1: 30
  • Damage r9g9: 45
  • Notes: -