Table of Contents
Hidden Stats
Originally posted here: reddit
Posted by u/ithinkandicode
Hidden Item Effects - Master list
As requested by dcaseyjones and getsome2198 here, here's a full list of item effects, plus other bonus info the game doesn't tell you.
Items
For some accessories, you can only wear one of a given type at a time. This includes belts and necklaces.
There are a few items that say they affect movement, but actually don't: Iron Breastplate, Kung Fu Vest, Kung Fu Shoes. The only items that do are Speed Belt and Tailwind Tome (book).
Armor
- Apron ─ 10% chance to receive 1 extra item when preparing food
- Aegis Plate ─ Immune to all environmental traps. Required to progress
- Includes spikes, lava, spikes and lava, iron maidens and traps in the Underground Sorcery Lab (thanks Shadowman621!)
- Assassin's Vest ─ Attack Speed +10%
- Feather Robe ─ Receive massive knockback
- Tip by KefkeWren: There's a trick that involves backdashing into spikes to get flung in the direction you want to go
- Spiked Breastplate ─ Enemies that touch you receive thorn damage
Headwear
- Witch's Hat ─ MP regen speed +20%
- Gebel's Glasses ─ Infinite MP (note: you must still have enough MP to cast, but your MP won't deplete)
- Gauge Glasses ─ On hit, show enemy's remaining health, instead of damage amount
- Cowboy Hat ─ Bullet damage +50%
- Gunslinger's Hat ─ Bullet damage x2, but ammo cost x2
- Recycle Hat ─ Infinite ammo
- Convex Glasses ─ Zooms in view
- Eye of Horus ─ Zooms out view
- Voice Changer ─ Distorts Miriam's voice
Belts
- Black Belt ─ Attack Speed +10%
- Speed Belt ─ Movement speed +15%
- Strider Belt ─ Slide distance +20%
- Moon Belt ─ Backstep distance +20%
Necklaces
- Demon Necklace ─ Directional shard fire rate +20%
- Skull Necklace ─ Shard damage +50%, but MP cost x2
- Warlock's Necklace ─ MP cost -20%
Rings
- Adversity Ring ─ ATK +20% while afflicted with: curse, slow, poison, stone (not sure if this stacks)
- Assassin's Ring ─ Crit chance +5%, and crit damage +10%
- Critical Ring ─ Crit chance +10%
- Lethality Ring ─ Crit damage +20%
- Flame Ring ─ +20% damage with FIRE
- Ice Ring ─ +20% damage with ICE
- Thunder Ring ─ +20% damage with LIGHTNING
- Cutpurse's Ring ─ Gold drop chance +10%
- Plunderer's Ring ─ Item drop chance +25%
- Solomon's Ring ─ Shard drop chance +10%
- Gold Power Ring ─ Up to +30% ATK at 1,000,000g (1 million) - thanks RLutz!
- Silver Power Ring ─ Up to +30% ATK at 9999 enemies killed
- Traverser's Ring ─ Up to +20% ATK at 100% map completion
- Rose Ring ─ MP recovery from mana roses +25%
- Unicorn Ring ─ Healing items recover +20% more HP
- Weighted Ring ─ EXP gain +25%
Scarves
- Order-made Scarf ─ Can be dyed different colours by Todd (the demon barber)
Misc
- Scattershot (bullet type) ─ Spread shot: Bullet count x4, but ammo cost x4
- Discount Card (bought from shop) ─ 10% shop discount
Weapons
Weapons that level
- Bloodbringer ─ +55 ATK at max Bloodbringer familiar level
- Grand Izayoi ─ +58 ATK at 4444 blood
- Redbeast's Edge ─ +52 ATK at 30 dishes eaten
- Needs testing to confirm
- Also changes from a dagger to a rapier, but I'm not sure if this is from coin upgrades or from dishes eaten
Weapons with unique attacks/effects
- Flying Edge ─ Weapon flies forward to attack enemies
- Oracle Blade ─ Weapon flies forward to attack enemies
- Rhava Búral ─ Prior to the Balance Update #1 patch, could auto attack like Rhava Velar
- Rhava Velar ─ Auto attacks when the attack button is held (like Crissaegrim)
- Steam Boots ─ Makes a machine sound! (thanks Nephiel and Niakshin!)
- Toy Boots - Squeaks!
- Hell's Knells ─ Decapitates!
- Boreal Rime Boots ─ Slippery movement with no benefits
Weapons - Techniques
Weapons with unique techniques
- Sanjiegun ─ Lunging Serpent
- Bandit Blade ─ Back Steal
- Blutgang ─ Parry
Weapons with unlisted techniques
- Valkyrie Sword ─ Secret technique at 100% mastery (Down, Down, Attack)
Cheat code weapon techniques
Many cheat code weapons can perform Force Blast:
- Clockwork Blade
- Darkness Descends
- Dominus
- Dungeonite Sword
- Encrypted Orchid
- Eu's Sword
- Final Hour
- Game Sack Strip
- Gold Cross
- Hikari
- Moonwake
- Prismatic Heart ─ can also perform Power Slash
- Sicilian Slicer
- Vine Sword
Weapons that can't perform techniques
These weapons can't use the techniques of their weapon types, even after mastery:
- Oracle Blade
- Flying Edge
- Shield Weapon
- Rhava Velar
- Rhava Búral
Weapons - Status Effects
Status afflictions have 3 chance levels:
- Low: ~30% chance
- Often: ~50% chance
- Always: 100% chance
Most weapons have a low chance for affliction.
The exceptions are Kazikli, which often afflicts curse; Swordbreaker, which always debuffs enemy STR; and coin weapons (8/16/32bit).
Coin weapon affliction chances are based on their level:
- 8bit: Low (~30%)
- 16bit: Often (~50%)
- 32bit: Always (100%)
Curse
- Hofud ─ Low
- Kazikli ─ Often
- Blood Grinder ─ Depends on level
Stone
- Kaladanda ─ Low
- Murgleis ─ Low
- Gold Cross ─ Depends on level
- Sculptor's Chisel ─ Depends on level
- Silent Calamity ─ Depends on level
Poison
- Poison Kukri ─ Low
- Snakebite ─ Low
- Stinger ─ Low
- Oleanders ─ Depends on level
Debuff enemy STR
- Swordbreaker ─ Always
Library Books
I added the effects of OD's Library books to the fextralife wiki. Exact stats and required map completion % are listed there.
https://bloodstainedritualofthenight.wiki.fextralife.com/Orlok+Fahrenheit+Dracule+(O.D)
The main takeaways are:
Effects that aren't shown in-game (attack speed, EXP etc) all increase their stat by 20%.
The Tome Of Conquest actually incorporates 4 books, not just 3. The secret book is Tactician's Tome, which gives +20% EXP gain.
Keys
Details of what each key does, and where it's used.
- Carpenter's Key ─ Boss room in Oriental Sorcery Lab: Carpenter
- Warhorse's Key ─ Boss room in Garden of Silence: Revenant
- Millionaire's Key ─ Boss room in Hall of Termination: Millionaire’s Bane
- Celeste's Key ─ Unlock Celeste's room in Livre Ex Machina.
Shards
Bonus shard info.
- Money is Power ─ Up to +10% ATK at 1,000,000g (1 million)