Bloody Heck !
Divided into parts for easier editing.
Filename | Description |
---|---|
DT_DialogueSpeakerAttributes.json | ? |
PBST_N2006_FrameMove.json | ? |
PB_Dev_TestDataTable.json | ? |
Filename | Description |
---|---|
PB_DT_AccelMoveMaster.json | ? |
PB_DT_AimEffectParameter.json | ? |
PB_DT_AmmunitionMaster.json | Ammo stats |
PB_DT_ArchiveAchiveMaster.json | Ingame Archive |
PB_DT_ArchiveArtsMaster.json | Ingame Archive, unlock weapon tech |
PB_DT_ArchiveDiaryMaster.json | Ingame Archive |
PB_DT_ArchiveEnemyMaster.json | Ingame Archive |
PB_DT_ArchiveTimeRecordMaster.json | Ingame Archive |
PB_DT_ArchiveTipsMaster.json | Ingame Archive |
PB_DT_ArmorMaster.json | Gear stats |
PB_DT_ArtsCommandMaster.json | Techniques |
PB_DT_AttachMaster.json | ? |
PB_DT_BallisticMaster.json | ? |
PB_DT_BookMaster.json | Book Stats + req |
PB_DT_BulletMaster.json | ? |
Filename | Description |
---|---|
PB_DT_CameraMaster.json | ? |
PB_DT_CharacterGeneratorMaster.json | ? |
PB_DT_CharacterMaster.json | ? |
PB_DT_CharacterPartsMaster.json | ? Monster vulnerable body parts |
PB_DT_CharaUniqueParameterMaster.json | ? |
PB_DT_CheatCodeMaster.json | Cheat code/item |
PB_DT_CollisionMaster.json | ? |
PB_DT_ConsumableMaster.json | Consumable set faerie |
PB_DT_CoordinateMaster.json | Hairdresser UI, order, icons |
PB_DT_CoordinateParameter.json | Variable stats: Difficulty, Attack scale, level-stats, max hp/mp, special item variables |
PB_DT_CraftingredientMaster.json | ? |
PB_DT_CraftMaster.json | Craft, req, food stats, alkahest |
PB_DT_CurveMaster.json | ? |
PB_DT_DamageMaster.json | ? Looks like stats for attack animations, Damage Types |
PB_DT_DialogueTableItems.json | ? Seems to control the dialogue scenes |
PB_DT_DialogueTextMaster.json | ? Summons the text for dialogues |
PB_DT_DLCMaster.json | DLC path and id, Only Iga so far |
PB_DT_DropRateMaster.json | Drop rates items/shard from monsters/chests |
Filename | Description |
---|---|
PB_DT_EffectManID.json | ? |
PB_DT_EffectMaster.json | ? |
PB_DT_EnchantaParameterInitialSetting.json | ? Item/Skilled/Passive initial values before modifications |
PB_DT_EnchantParameterType.json | Item/Skilled/Passive special properties, most gear special ability stats |
PB_DT_EventSwingMaster.json | ? |
PB_DT_FarmMaster.json | Rooms to finish growing seeds |
PB_DT_FoodstuffMaster.json | ? Defines food/alchemy materials |
PB_DT_HitSECommonMaster.json | ? |
PB_DT_HitSEMaster.json | ? |
PB_DT_Icons.json | ? |
PB_DT_InputIcon.json | ? |
PB_DT_InputMoveMaster.json | ? |
PB_DT_ItemMaster.json | ? Dummy file |
PB_DT_KeyExclusionMaster.json | ? |
PB_DT_KeyItemMaster.json | ? |
PB_DT_MutekiTimerMaster.json | ? |
PB_DT_N1006_FireBone.json | ? |
PB_DT_N1006_RayStartPositions.json | ? |
PB_DT_PlayableCharacterMaster.json | ? change player |
PB_DT_QuestMaster.json | Quest stats |
PB_DT_RoomMaster.json | ? Rooms/Doors |
Filename | Description |
---|---|
PB_DT_ScenarioMaster.json | ? |
PB_DT_SearchSurfaceIdMaster.json | ? |
PB_DT_SentenceEnemy.json | Enemy names |
PB_DT_SentenceInfo.json | ? |
PB_DT_SentenceTable_JPN.json | ? |
PB_DT_SequencerEventMaster.json | ? |
PB_DT_SequencerMaster.json | ? |
PB_DT_ShardMaster.json | ? Shard stats |
PB_DT_ShopMaster.json | ? |
PB_DT_SoundEffectMaster.json | ? |
PB_DT_SoundExtraRoomMaster.json | ? |
PB_DT_SoundMaster.json | ? |
PB_DT_SoundSettingMaster.json | ? |
PB_DT_SoundTestMaster.json | ? |
PB_DT_SpecialEffectDefinitionMaster.json | ? Potion/Food values, Max-up, passive shard variables |
PB_DT_SpecialEffectGroupMaster.json | ? |
PB_DT_SpecialEffectManID.json | ? |
PB_DT_SpecialEffectMaster.json | ? |
PB_DT_SplineMaster.json | ? |
PB_DT_StaffRoll2Master.json | ? |
PB_DT_StaffRollMaster.json | ? |
PB_DT_StepCommand.json | ? |
PB_DT_SubCharacterMovementMaster.json | ? |
PB_DT_SurfaceEffectMaster.json | ? |
PB_DT_SurfaceMapMaster.json | ? |
PB_DT_SurfaceMaster.json | ? |
PB_DT_SystemMoveMaster.json | ? player moves |
PB_DT_WeaponMaster.json | Weapon stats |
PB_DT_WindowTemplateMaster.json | ? |
Filename | Description |
---|---|
Character/PB_DT_ChrExtraParameter.json | ? |
Character/PB_DT_N1011CoopActionList.json | ? |
Character/PB_DT_OnceFlagList.json | ? |
Character/PB_DT_PlayableCharacterMaster.json | ? |
Command/PB_DT_StepCommandByKeyMaster.json | ? |
Common/PB_DT_ArchiveFlagMaster.json | ? |
Common/PB_DT_CraftFlagMaster.json | ? |
Common/PB_DT_EventFlagMaster.json | ? |
Common/PB_DT_FindRoute.json | ? |
Common/PB_DT_GimmickFlagMaster.json | ? |
Common/PB_DT_QuestFlagMaster.json | ? |
Common/PB_DT_ReferenceMaster.json | ? |
Common/PB_DT_ShopFlagMaster.json | ? |
Effect/PB_DT_EffectExtraManID.json | ? |
Enemy/PB_DT_CharacterParameterMaster.json | enemy/player stat |
Enemy/PB_DT_N1005CoopAction.json | ? |
Enemy/PB_DT_N1005IntervalDistance.json | ? |
ExtraParam/PB_DT_N3019_ExtraParam.json | ? |
Item/PB_DT_HairCatalog.json | ? |
Item/PB_DT_ItemMaster.json | Item store ng+ |
Platform/PB_DT_AchievementMaster.json | ? |
Player/PB_DT_P000_WarpBoneList.json | ? |
Subtitle/PB_DT_SubtitleMaster.json | ? |
TimeLine/PBDT_DefaultTimeLineTable.json | ? |
TimeLine/PBDT_N1006_StartEvent.json | ? |
Tutorial/PB_DT_TutorialMaster.json | ? |
This file has a lot of different stats, but notable that many of them start with value 0 or 1, and other effects like items, can set the same value to 1 (+1), and thus enabling the effect.