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system:stats [2024/07/22 04:42] – [Monster Stat vs Level Calculation] joneirik | system:stats [2024/11/01 18:27] (current) – [Attack (ATK)] burpomatic | ||
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The actual number is created using a formula that includes WA (Weapon Attack) and Str (Strength): | The actual number is created using a formula that includes WA (Weapon Attack) and Str (Strength): | ||
- | > (WA/ | + | > ( (WA/2)+(S/5) )*(1+(WA/ |
> Note: Always round decimals down. | > Note: Always round decimals down. | ||
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Zangetsu starts with two pieces of gear equipped (and since he has no equipment menu you can't remove them), which does drastically alter his starting stats. | Zangetsu starts with two pieces of gear equipped (and since he has no equipment menu you can't remove them), which does drastically alter his starting stats. | ||
- | * Black Belt (+5 def, +3 str, +3 con, +10% faster attack speed) | + | * [[: |
- | * Zangetsuto (45 wATK, Slaymoon variable) | + | * [[: |
- | This a large part of the reason why Zangetsu feels so strong at the start of the game, because he's running around with an end-game weapon. | + | This is a large part of the reason why Zangetsu feels so strong at the start of the game, because he's running around with an end-game weapon. His entire game mode might feel more balanced if he started with a weaker weapon, and it grew each time he killed a boss or something. |
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