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mode:ritual_of_the_night [2024/06/21 20:01] – created - external edit 127.0.0.1mode:ritual_of_the_night [2024/06/27 03:39] (current) – [Gameplay] joneirik
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 ====Bloodstained: Ritual of the Night==== ====Bloodstained: Ritual of the Night====
 +[[start|<Back>]]
 +
 ===Overview=== ===Overview===
-"Bloodstained: Ritual of the Night" is the flagship title in the Bloodstained series, created by [[Koji Igarashi]]. Released on June 18, 2019, the game is a gothic action-adventure RPG that pays homage to the classic "[[IGAvania]]" style. It features deep exploration, intricate level design, and a rich narrative centered around the protagonist, [[Miriam]].+"Bloodstained: Ritual of the Night" is the flagship title in the Bloodstained series, created by [[misc:koji_igarashi|Koji Igarashi]]. Released on June 18, 2019, the game is a gothic action-adventure RPG that pays homage to the classic "[[misc:igavania|IGAvania]]" style. It features deep exploration, intricate level design, and a rich narrative centered around the protagonist, [[Miriam]].
  
 ====Plot==== ====Plot====
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 In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel. In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel.
  
-The [[story]] is told though the [[story#prologue]], [[story#journal|journal entries]] found in book shelves throughout the [[Hellhold]], and [[story#dialogue]] between characters.+The [[setting:story|story]] is told though the [[setting:story#prologue]], [[setting:story#journal|journal entries]] found in book shelves throughout the [[Hellhold]], and [[setting:story#dialogue]] between characters.
  
 ===Key Characters=== ===Key Characters===
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 ===Combat=== ===Combat===
-Combat in the game combines melee attacks with magical abilities. Players can equip various [[weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles.+Combat in the game combines melee attacks with magical abilities. Players can equip various [[data:start#weapons|Weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[mode:shards|Shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles.
  
 ===Crafting and Upgrades=== ===Crafting and Upgrades===
-A robust [[crafting]] system enables players to create [[potions]], [[weapons]], and [[armor]] using materials found throughout the game. Upgrades can be achieved through exploration and defeating powerful enemies, enhancing [[Miriam]]’s abilities and combat efficiency.+A robust [[data:start#craft|Crafting]] system enables players to create [[data:start#inventory|Potions]], [[data:start#weapons|Weapons]], and [[data:start#gear|Armor]] using materials found throughout the game. Upgrades can be achieved through exploration and defeating powerful enemies, enhancing [[Miriam]]’s abilities and combat efficiency.
  
 ===Boss Battles=== ===Boss Battles===
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 ===Development=== ===Development===
 ==Creation and Funding== ==Creation and Funding==
-"Bloodstained: Ritual of the Night" was developed following a successful [[Kickstarter]] campaign launched in May 2015. The campaign was a resounding success, raising over $5.5 million, making it one of the most funded video game projects on the platform. [[Koji Igarashi]], famed for his work on the [[Castlevania]] series, spearheaded the project, aiming to create a spiritual successor to the beloved franchise.+"Bloodstained: Ritual of the Night" was developed following a successful [[misc:kickstarter|Kickstarter]] campaign launched in May 2015. The campaign was a resounding success, raising over $5.5 million, making it one of the most funded video game projects on the platform. [[misc:koji_igarashi|Koji Igarashi]], famed for his work on the [[Castlevania]] series, spearheaded the project, aiming to create a spiritual successor to the beloved franchise.
  
 ==Art and Music== ==Art and Music==
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 ===Modes=== ===Modes===
-Main Game - Character select; [[Miriam]][[Zangetsu]][[Aurora]][[Bloodless]]+Main Game - Character select; 
 +  * [[Miriam]] 
 +  * [[Zangetsu]] 
 +  * [[Aurora]] 
 +  * [[Bloodless]]
  
 Difficulty: Normal, Hard, Nightmare Difficulty: Normal, Hard, Nightmare
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 Extra Modes: Extra Modes:
  
-[[Bloodless Mode]] +  * [[bloodless|Bloodless Mode]] 
- +  [[bossrush|Boss Rush Mode]] 
-[[mode:bossrush|Boss Rush Mode]] +  [[speedrun|Speed Run Mode]] 
- +  [[randomiser|Randomizer Mode]] 
-[[Speed Run Mode]] +  [[bossrevenge|Boss Revenge Mode]] 
- +  [[chaos|Chaos Mode]] 
-[[Randomizer Mode]] +  [[vs|Versus Mode]] 
- +  [[classic|Classic Mode]] 
-[[Boss Revenge Mode]] +  [[classic2|Classic Mode 2 DLC]]
- +
-[[Chaos Mode]] +
- +
-[[Versus Mode]] +
- +
-[[Classic Mode]] +
- +
-[[Classic Mode 2 DLC]]+
  
 ====DLC==== ====DLC====