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mode:ritual_of_the_night [2024/06/21 20:01] – created - external edit 127.0.0.1 | mode:ritual_of_the_night [2024/06/27 03:39] (current) – [Gameplay] joneirik | ||
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====Bloodstained: | ====Bloodstained: | ||
+ | [[start|< | ||
+ | |||
===Overview=== | ===Overview=== | ||
- | " | + | " |
====Plot==== | ====Plot==== | ||
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In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel. | In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel. | ||
- | The [[story]] is told though the [[story# | + | The [[setting: |
===Key Characters=== | ===Key Characters=== | ||
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===Combat=== | ===Combat=== | ||
- | Combat in the game combines melee attacks with magical abilities. Players can equip various [[weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles. | + | Combat in the game combines melee attacks with magical abilities. Players can equip various [[data:start#weapons|Weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[mode:shards|Shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles. |
===Crafting and Upgrades=== | ===Crafting and Upgrades=== | ||
- | A robust [[crafting]] system enables players to create [[potions]], [[weapons]], | + | A robust [[data: |
===Boss Battles=== | ===Boss Battles=== | ||
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===Development=== | ===Development=== | ||
==Creation and Funding== | ==Creation and Funding== | ||
- | " | + | " |
==Art and Music== | ==Art and Music== | ||
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===Modes=== | ===Modes=== | ||
- | Main Game - Character select; [[Miriam]], [[Zangetsu]], [[Aurora]], [[Bloodless]] | + | Main Game - Character select; |
+ | * [[Miriam]] | ||
+ | * [[Zangetsu]] | ||
+ | * [[Aurora]] | ||
+ | * [[Bloodless]] | ||
Difficulty: Normal, Hard, Nightmare | Difficulty: Normal, Hard, Nightmare | ||
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Extra Modes: | Extra Modes: | ||
- | [[Bloodless Mode]] | + | * [[bloodless|Bloodless Mode]] |
- | + | | |
- | [[mode:bossrush|Boss Rush Mode]] | + | |
- | + | | |
- | [[Speed Run Mode]] | + | |
- | + | | |
- | [[Randomizer Mode]] | + | |
- | + | | |
- | [[Boss Revenge Mode]] | + | |
- | + | ||
- | [[Chaos Mode]] | + | |
- | + | ||
- | [[Versus Mode]] | + | |
- | + | ||
- | [[Classic Mode]] | + | |
- | + | ||
- | [[Classic Mode 2 DLC]] | + | |
====DLC==== | ====DLC==== |