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modding:modelling:tutorial_character_editing:step3 [2021/09/16 14:26] – giwayume | modding:modelling:tutorial_character_editing:step3 [2024/08/11 14:44] (current) – [Generate a Mirror Table in Unreal Engine] giwayume | ||
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**This is the important step to prevent animation bugs. Read closely.** | **This is the important step to prevent animation bugs. Read closely.** | ||
- | Launch Unreal Engine 4.18.3 and create a new blank project. **Remember the folder location that you entered where the project will be stored**. In my case, it's located at // | + | Launch Unreal Engine 4.22.3 and create a new blank project. **Remember the folder location that you entered where the project will be stored**. In my case, it's located at // |
{{ : | {{ : | ||
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{{ : | {{ : | ||
- | Download the {{ :modding:tool_mirror_plugin_toolbar.zip |Mirror Plugin Toolbar}} tool and extract the contents of the **.zip** file. Copy the " | + | Download the {{ :modding:mirrorplugintoolbar_4.22.0.zip |Mirror Plugin Toolbar}} tool and extract the contents of the **.zip** file. Copy the " |
{{ : | {{ : | ||
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- | **At this point, modify the Project Settings to disable | + | **At this point, modify the Project Settings to enable |
Import Miriam' | Import Miriam' |